I thrive on translating complex ideas into clean, intuitive interfaces that not only look great but also function as intended. Using design attributes such as hierarchy, spacing, and visual balance, I aim to create screens that feel natural and effortless to use.

I thrive on translating complex ideas into clean, intuitive interfaces that not only look great but also function as intended. Using design attributes such as hierarchy, spacing, and visual balance, I aim to create screens that feel natural and effortless to use.

I thrive on translating complex ideas into clean, intuitive interfaces that not only look great but also function as intended. Using design attributes such as hierarchy, spacing, and visual balance, I aim to create screens that feel natural and effortless to use.

Pencil & Paper

Pencil & Paper

I attended OCAD for post secondary, sketching was the foundation of everything. I sketch many things out before I jump onto a screen.

Photoshop

I use photoshop for rasterized images and photos. I use it in product design for things like marketing areas or icons in an interface.

I have used full story on production environments. I find it good for mining insights, such as task completion, drop outs, points of frustration (rage clicking). 

Sketch 

I haven’t used sketch for a while, that said, I have spent many years using it in the past.

Figma

I transitioned into Figma around 2017/18. This is primarily what I use for both UX and UI.

UI Design & Copy

UI Design

& Copy

UI Design & Copy